When I send packets using queues, I notice something. In ethereal, the total
number of bytes off the wire is, for instance, 92 bytes. However, when I put
that same packet in a queue, I notice that caplen is (packetsize + 16) bytes
all the time (in this case, it is 108 bytes). Why is this so?

I have dissected the packet into its Link-layer, header, data and trailer
parts. Can I simply recombine these parts and shove the packet in a queue to
send it? Thanks.


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