> 1. Why have you chosen this approach and not the standard that is used
>    in most of web frameworks -- templates.

I've used manual templates, I've used templates through perl/mason, and I've
been looking for something better.  I think Wt is that something which is
better.  Because, when one considers a C++ class hierarchy, one is actually
working with templates.  One can define a number of base classes which
provide the general page look and feel.  The specific classes implement the
page specific functionality, which I believe is the basic requirement of a
template:  put all the common functionality 'somewhere' and reuse it over
and over again as needed.


> 2. Is most of Wt target audience are developers of embedded systems
>    where Wt replaces GUI?

I use it for general web pages, web based management interfaces, and
whatever else comes to mind.  It isn't limited to embedded systems, but due
to 1), is just as useful for genel web site.


> 3. Do you planning to include some kind templates engine?

So, because of 1) and 2), nothing new needs to be implemented, templates are
a fundamental built-in pattern of the programming language/environment.

> 4. Do you plane scalability facilities?

With the process per session availability and direct database support for
state management, common load balancing techniques should work well for
scalability.

> 5. Is this because you think that most C++ developers are GUI
> developers?

I'm not a GUI developer, but am a C++ developer, and Wt deftly provides the
web based UI functionality I need for getting UI capabilities on to web
based applications.


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