Well observed, patch is applied. Thank you, Wim.
2011/4/29 Gaetano Mendola <[email protected]>: > Hi all, > looking at the code it seems that WObject has a lazy initialization of > signal member "destroyed_" only when > someone asks to be notified. I immagine the lazy initialization is due > the fact the majority of classes derived > by WObject are not asked to emit that signal. > > Patch to destroy this signal instante in WObject DTOR follows. > > diff --git a/src/Wt/WObject.C b/src/Wt/WObject.C > index 09cc975..d89b5cc 100644 > --- a/src/Wt/WObject.C > +++ b/src/Wt/WObject.C > @@ -76,6 +76,7 @@ WObject::~WObject() > #ifndef WT_CNOR > if (destroyed_) > destroyed_->emit(this); > + delete destroyed_; > #endif > > for (unsigned i = 0; i < statelessSlots_.size(); ++i) > > > > Gaetano > > -- > cpp-today.blogspot.com > > ------------------------------------------------------------------------------ > WhatsUp Gold - Download Free Network Management Software > The most intuitive, comprehensive, and cost-effective network > management toolset available today. Delivers lowest initial > acquisition cost and overall TCO of any competing solution. > http://p.sf.net/sfu/whatsupgold-sd > _______________________________________________ > witty-interest mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/witty-interest > ------------------------------------------------------------------------------ WhatsUp Gold - Download Free Network Management Software The most intuitive, comprehensive, and cost-effective network management toolset available today. Delivers lowest initial acquisition cost and overall TCO of any competing solution. http://p.sf.net/sfu/whatsupgold-sd _______________________________________________ witty-interest mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/witty-interest
