Hello,
I have a three.js render pane running in a WText via WText::doJavaScript. I
can have a Wt::JSignal that emits information from the javascript but I'd also
now like to have Wt::JSlot's that can respond to signals emitted from C++.
What I've tried so far is to create a JSlot with the parent being the WText
with the javascript three.js rendering that calls a function defined in the
javascript. However I think I'm running into scope issues because when the
function is called, I get "Wt internal error; code: undefined, description:
init is not defined"
So it would seem that the javascript code for my JSlot is not being scoped
correctly to access init, however init is defined globally in the script passed
into doJavaScript.
Does anyone have some pointers as to how to correct the scope of this?
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