Ok, thanks.

Do you have an example WXS of how to do this?

I looked at Directory/@FileSource, Directory/@SourceName and changed my
example but it doesn't work as I expect.

Thanks


In article <[EMAIL PROTECTED]>,
> "Chris Stefano" <[EMAIL PROTECTED]> writes:
>
> > e.g. The output layout of the CD:
> >
> > file.msi
> > file.cab
> > file2.txt
> > ext\file3.txt
> >
> > When the MSI is installed, it can't find file3.txt which is in a
> > sub-directory ext on the installation media.
>
> Yes, I understand. You can do this with the Directory table/element;
> I don't know what Media/@Layout is trying to do as you don't need it
> for this sort of thing. You *do* need a separate row in the Media
> table to indicate that the file is uncompressed and not located in
> file.cab.
> --
> "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download
> <http://www.xmission.com/~legalize/book/download/index.html><http://www.xmission.com/%7Elegalize/book/download/index.html%3E>
>
> Legalize Adulthood! 
> <http://blogs.xmission.com/legalize/><http://blogs.xmission.com/legalize/%3E>
>


On Nov 10, 2007 8:01 AM, Chris Stefano <[EMAIL PROTECTED]> wrote:

> I didn't explain fully...
>
> The external files are on the installation CD.
>
> e.g. The output layout of the CD:
>
> file.msi
> file.cab
> file2.txt
> ext\file3.txt
>
> When the MSI is installed, it can't find file3.txt which is in a
> sub-directory ext on the installation media.
>
> Thanks
>
> In article < [EMAIL PROTECTED]>,
> > "Chris Stefano" <[EMAIL PROTECTED]> writes:
> >
> > > I couldn't find any examples of how to do this, and thus inferred that
> > the
> > > Media/@Layout was how to do it.
> >
> > Hrm. I don't know exactly what Media/@Layout is turning into in the
> > final MSI, but you don't need this anyway. What you're missing is
> > that the Directory element specifies the mapping between source
> > directory trees and target directory trees.
> >
> > Use target:source forms to specify different target and source
> > directories for an entry.
> > --
> > "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for
> > download
> > <http://www.xmission.com/~legalize/book/download/index.html><http://www.xmission.com/%7Elegalize/book/download/index.html%3E>
> >
> > Legalize Adulthood! 
> > <http://blogs.xmission.com/legalize/><http://blogs.xmission.com/legalize/%3E>
> >
>
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