> hehe sure. 320x240 etc. are pretty much gone. do you expect the game to go to > randr and query available modes? does this sound sensible actually? i don't > think it does as game doesnt know what monitor it is destined for until its > window is mapped. i suspect we need to have some level of negotiation here. > maybe wm advertises available exclusive fullscreen resolutions in a property, > and then game selects one of them.
In my wildest dreams, only the "read-only" parts of XRandR would be available to apps, but it doesn't sound like it's a big problem to supply a list of available resolutions through the Window Manager...I guess it would remove any dependency in apps on a specific X11 extension, and lets DEs specify just what they want to allow. --ryan. _______________________________________________ wm-spec-list mailing list wm-spec-list@gnome.org https://mail.gnome.org/mailman/listinfo/wm-spec-list