Nicolas Bonifas wrote: >> I don't understand how the origin of the number for 'x' and 'y' can >> matter if >> the window will go back to the other head or not. These variables >> after all >> don't remember where they came from, they are just ints. > > These ints are expressed in the virtual coordinate space, not in the > coordinate > space of one particular head. > > For example, if you have two 1024x768 screens side by side, the > coordinates on > the left screen are in the rectangle (0,0)-(1023,767) and in the rectangle > (1024,0)-(2047,767) on the right screen.
Hey Nicolas, thanks for the explanation. So I guess that I will be able to test it, because this morning I could get a larger workspace using xrandr to join my external monitor to my laptop's. And the coordinates were simply extended to higher values. But I thought that xinerama was different, and there would be absolute coordinates for each head. But I never studied the xinerama code so far, because I never used it :-( -- To unsubscribe, send mail to [email protected].
