Quoth Christophe,
The code was setting some values in the window's attribute structure which were not being used (missing the corresponding vmask flag) and was setting some vmask bits without setting the corresponding value in the structure.
This patch breaks the frame extents stuff I submitted recently. With the patch and compton set to draw semi-opaque frame extents what actually happens is no window decorations are drawn and a bunch of BadDrawable errors are spewed to the console.
After reverting the patch everything works again. -- To unsubscribe, send mail to [email protected].
