This patch is updating the coding style based on checkpatch output
and as suggested by Rodolfo it also inverts the condition test
in getAnimationGeometry fct to return earlier when possible.

---
 src/actions.c | 158 +++++++++++++++++++++++++---------------------------------
 1 file changed, 68 insertions(+), 90 deletions(-)

diff --git a/src/actions.c b/src/actions.c
index aa88633..5c07bf0 100644
--- a/src/actions.c
+++ b/src/actions.c
@@ -4,6 +4,7 @@
  *
  *  Copyright (c) 1997-2003 Alfredo K. Kojima
  *  Copyright (c) 1998-2003 Dan Pascu
+ *  Copyright (c) 2014 Window Maker Team
  *
  *  This program is free software; you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License as published by
@@ -60,12 +61,12 @@ static struct {
  int steps;
  int delay;
 } shadePars[5] = {
- {
- SHADE_STEPS_UF, SHADE_DELAY_UF}, {
- SHADE_STEPS_F, SHADE_DELAY_F}, {
- SHADE_STEPS_M, SHADE_DELAY_M}, {
- SHADE_STEPS_S, SHADE_DELAY_S}, {
-SHADE_STEPS_US, SHADE_DELAY_US}};
+ { SHADE_STEPS_UF, SHADE_DELAY_UF },
+ { SHADE_STEPS_F, SHADE_DELAY_F },
+ { SHADE_STEPS_M, SHADE_DELAY_M },
+ { SHADE_STEPS_S, SHADE_DELAY_S },
+ { SHADE_STEPS_US, SHADE_DELAY_US }
+};

 #define UNSHADE         0
 #define SHADE           1
@@ -84,7 +85,8 @@ static int compareTimes(Time t1, Time t2)
 #ifdef ANIMATIONS
 static void shade_animate(WWindow *wwin, Bool what);
 #else
-static inline void shade_animate(WWindow *wwin, Bool what) {
+static inline void shade_animate(WWindow *wwin, Bool what)
+{
  /*
  * This function is empty on purpose, so tell the compiler
  * to not warn about parameters being not used
@@ -97,13 +99,13 @@ static inline void shade_animate(WWindow *wwin, Bool what) {
 /*
  *----------------------------------------------------------------------
  * wSetFocusTo--
- * Changes the window focus to the one passed as argument.
+ * Changes the window focus to the one passed as argument.
  * If the window to focus is not already focused, it will be brought
  * to the head of the list of windows. Previously focused window is
  * unfocused.
  *
  * Side effects:
- * Window list may be reordered and the window focus is changed.
+ * Window list may be reordered and the window focus is changed.
  *
  *----------------------------------------------------------------------
  */
@@ -291,9 +293,9 @@ void wUnshadeWindow(WWindow *wwin)
 static void save_old_geometry(WWindow *wwin, int directions)
 {
  /* never been saved? */
- if (! wwin->old_geometry.width)
+ if (!wwin->old_geometry.width)
  directions |= SAVE_GEOMETRY_X | SAVE_GEOMETRY_WIDTH;
- if (! wwin->old_geometry.height)
+ if (!wwin->old_geometry.height)
  directions |= SAVE_GEOMETRY_Y | SAVE_GEOMETRY_HEIGHT;

  if (directions & SAVE_GEOMETRY_X)
@@ -391,9 +393,8 @@ void wMaximizeWindow(WWindow *wwin, int directions)
  /* Only save directions, not kbd or xinerama hints */
  directions &= (MAX_HORIZONTAL | MAX_VERTICAL | MAX_LEFTHALF |
MAX_RIGHTHALF | MAX_TOPHALF | MAX_BOTTOMHALF | MAX_MAXIMUS);

- if (WFLAGP(wwin, full_maximize)) {
+ if (WFLAGP(wwin, full_maximize))
  usableArea = totalArea;
- }
  half_scr_width = (usableArea.x2 - usableArea.x1)/2;
  half_scr_height = (usableArea.y2 - usableArea.y1)/2;

@@ -584,8 +585,7 @@ static void find_Maximus_geometry(WWindow *wwin,
WArea usableArea, int *new_x, i
  remember_geometry(wwin, &orig.left, &orig.top, &orig.width, &orig.height);
  orig.bottom = orig.top + orig.height;
  orig.right = orig.left + orig.width;
- }
- else
+ } else
  set_window_coords(wwin, &orig);

  /* Try to fully maximize first, then readjust later */
@@ -665,7 +665,7 @@ static void find_Maximus_geometry(WWindow *wwin,
WArea usableArea, int *new_x, i
  *new_x = new.left;
  *new_y = new.top;
  /* xcalc needs -7 here, but other apps don't */
- *new_height = new.bottom - new.top - adjust_height - 1;;
+ *new_height = new.bottom - new.top - adjust_height - 1;
  *new_width = new.right - new.left;
 }

@@ -735,11 +735,10 @@ void wUnfullscreenWindow(WWindow *wwin)

  wwin->flags.fullscreen = False;

- if (WFLAGP(wwin, sunken)) {
+ if (WFLAGP(wwin, sunken))
  ChangeStackingLevel(wwin->frame->core, WMSunkenLevel);
- } else if (WFLAGP(wwin, floating)) {
+ else if (WFLAGP(wwin, floating))
  ChangeStackingLevel(wwin->frame->core, WMFloatingLevel);
- }

  wWindowConfigure(wwin, wwin->bfs_geometry.x, wwin->bfs_geometry.y,
  wwin->bfs_geometry.width, wwin->bfs_geometry.height);
@@ -926,15 +925,13 @@ static void animateResizeZoom(WScreen *scr, int
x, int y, int w, int h, int fx,
  }
  }

- for (j = 0; j < FRAMES; j++) {
+ for (j = 0; j < FRAMES; j++)
  XDrawRectangle(dpy, scr->root_win, scr->frame_gc, (int)cx[j],
(int)cy[j], (int)cw[j], (int)ch[j]);
- }
  XFlush(dpy);
  wusleep(MINIATURIZE_ANIMATION_DELAY_Z);

- for (j = 0; j < FRAMES; j++) {
+ for (j = 0; j < FRAMES; j++)
  XDrawRectangle(dpy, scr->root_win, scr->frame_gc, (int)cx[j],
(int)cy[j], (int)cw[j], (int)ch[j]);
- }

  XUngrabServer(dpy);
 }
@@ -949,9 +946,8 @@ void animateResize(WScreen *scr, int x, int y, int
w, int h, int fx, int fy, int
  if (style == WIS_NONE)
  return;

- if (style == WIS_RANDOM) {
+ if (style == WIS_RANDOM)
  style = rand() % 3;
- }

  switch (style) {
  case WIS_TWIST:
@@ -994,11 +990,10 @@ static void unmapTransientsFor(WWindow *wwin)
     && (tmp->flags.mapped || wwin->screen_ptr->flags.startup ||
tmp->flags.shaded)) {
  unmapTransientsFor(tmp);
  tmp->flags.miniaturized = 1;
- if (!tmp->flags.shaded) {
+ if (!tmp->flags.shaded)
  wWindowUnmap(tmp);
- } else {
+ else
  XUnmapWindow(dpy, tmp->frame->core->window);
- }
  /*
    if (!tmp->flags.shaded)
  */
@@ -1021,11 +1016,10 @@ static void mapTransientsFor(WWindow *wwin)
     && tmp->icon == NULL) {
  mapTransientsFor(tmp);
  tmp->flags.miniaturized = 0;
- if (!tmp->flags.shaded) {
+ if (!tmp->flags.shaded)
  wWindowMap(tmp);
- } else {
+ else
  XMapWindow(dpy, tmp->frame->core->window);
- }
  tmp->flags.semi_focused = 0;
  /*
    if (!tmp->flags.shaded)
@@ -1038,7 +1032,7 @@ static void mapTransientsFor(WWindow *wwin)
  }
 }

-static WWindow *recursiveTransientFor(WWindow * wwin)
+static WWindow *recursiveTransientFor(WWindow *wwin)
 {
  int i;

@@ -1062,33 +1056,32 @@ static WWindow *recursiveTransientFor(WWindow * wwin)

 static int getAnimationGeometry(WWindow *wwin, int *ix, int *iy, int
*iw, int *ih)
 {
- if (!wwin->screen_ptr->flags.startup && !wPreferences.no_animations
- && !wwin->flags.skip_next_animation && wwin->icon != NULL) {
- if (!wPreferences.disable_miniwindows
-    && !wwin->flags.net_handle_icon) {
+ if (wwin->screen_ptr->flags.startup || wPreferences.no_animations
+ || wwin->flags.skip_next_animation || wwin->icon == NULL)
+ return 0;
+
+ if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon) {
+ *ix = wwin->icon_x;
+ *iy = wwin->icon_y;
+ *iw = wwin->icon->core->width;
+ *ih = wwin->icon->core->height;
+ } else {
+ if (wwin->flags.net_handle_icon) {
  *ix = wwin->icon_x;
  *iy = wwin->icon_y;
- *iw = wwin->icon->core->width;
- *ih = wwin->icon->core->height;
+ *iw = wwin->icon_w;
+ *ih = wwin->icon_h;
  } else {
- if (wwin->flags.net_handle_icon) {
- *ix = wwin->icon_x;
- *iy = wwin->icon_y;
- *iw = wwin->icon_w;
- *ih = wwin->icon_h;
- } else {
- *ix = 0;
- *iy = 0;
- *iw = wwin->screen_ptr->scr_width;
- *ih = wwin->screen_ptr->scr_height;
- }
+ *ix = 0;
+ *iy = 0;
+ *iw = wwin->screen_ptr->scr_width;
+ *ih = wwin->screen_ptr->scr_height;
  }
- return 1;
  }
- return 0;
+ return 1;
 }

-void wIconifyWindow(WWindow * wwin)
+void wIconifyWindow(WWindow *wwin)
 {
  XWindowAttributes attribs;
  int present;
@@ -1181,10 +1174,9 @@ void wIconifyWindow(WWindow * wwin)

  flushExpose();
 #ifdef ANIMATIONS
- if (getAnimationGeometry(wwin, &ix, &iy, &iw, &ih)) {
+ if (getAnimationGeometry(wwin, &ix, &iy, &iw, &ih))
  animateResize(wwin->screen_ptr, wwin->frame_x, wwin->frame_y,
       wwin->frame->core->width, wwin->frame->core->height, ix, iy, iw, ih);
- }
 #endif
  }

@@ -1231,9 +1223,8 @@ void wIconifyWindow(WWindow * wwin)
  ProcessPendingEvents();

  /* the window can disappear while ProcessPendingEvents() runs */
- if (!wWindowFor(clientwin)) {
+ if (!wWindowFor(clientwin))
  return;
- }
  }
 #endif
  }
@@ -1302,11 +1293,10 @@ void wDeiconifyWindow(WWindow *wwin)
  if (!netwm_hidden) {
 #ifdef ANIMATIONS
  int ix, iy, iw, ih;
- if (getAnimationGeometry(wwin, &ix, &iy, &iw, &ih)) {
+ if (getAnimationGeometry(wwin, &ix, &iy, &iw, &ih))
  animateResize(wwin->screen_ptr, ix, iy, iw, ih,
       wwin->frame_x, wwin->frame_y,
       wwin->frame->core->width, wwin->frame->core->height);
- }
 #endif
  wwin->flags.skip_next_animation = 0;
  XGrabServer(dpy);
@@ -1375,9 +1365,8 @@ static void hideWindow(WIcon *icon, int icon_x,
int icon_y, WWindow *wwin, int a
  return;
  }

- if (wwin->flags.inspector_open) {
+ if (wwin->flags.inspector_open)
  wHideInspectorForWindow(wwin);
- }

  wwin->flags.hidden = 1;
  wWindowUnmap(wwin);
@@ -1517,9 +1506,8 @@ void wHideApplication(WApplication *wapp)

  while (wlist) {
  if (wlist->main_window == wapp->main_window) {
- if (wlist->flags.focused) {
+ if (wlist->flags.focused)
  hadfocus = 1;
- }
  if (wapp->app_icon) {
  hideWindow(wapp->app_icon->icon, wapp->app_icon->x_pos,
    wapp->app_icon->y_pos, wlist, animate);
@@ -1580,9 +1568,8 @@ static void unhideWindow(WIcon *icon, int
icon_x, int icon_y, WWindow *wwin, int
  wwin->flags.mapped = 1;
  wRaiseFrame(wwin->frame->core);
  }
- if (wwin->flags.inspector_open) {
+ if (wwin->flags.inspector_open)
  wUnhideInspectorForWindow(wwin);
- }

  WMPostNotificationName(WMNChangedState, wwin, "hide");
 }
@@ -1624,9 +1611,8 @@ void wUnhideApplication(WApplication *wapp, Bool
miniwindows, Bool bringToCurren
  int x, y;

  PlaceIcon(scr, &x, &y, wGetHeadForWindow(wlist));
- if (wlist->icon_x != x || wlist->icon_y != y) {
+ if (wlist->icon_x != x || wlist->icon_y != y)
  XMoveWindow(dpy, wlist->icon->core->window, x, y);
- }
  wlist->icon_x = x;
  wlist->icon_y = y;
  XMapWindow(dpy, wlist->icon->core->window);
@@ -1637,9 +1623,8 @@ void wUnhideApplication(WApplication *wapp, Bool
miniwindows, Bool bringToCurren
  if (bringToCurrentWS)
  wWindowChangeWorkspace(wlist, w_global.workspace.current);
  wlist->flags.hidden = 0;
- if (miniwindows && wlist->frame->workspace == w_global.workspace.current) {
+ if (miniwindows && wlist->frame->workspace == w_global.workspace.current)
  wDeiconifyWindow(wlist);
- }
  WMPostNotificationName(WMNChangedState, wlist, "hide");
  } else if (wlist->flags.shaded) {
  if (bringToCurrentWS)
@@ -1648,9 +1633,8 @@ void wUnhideApplication(WApplication *wapp, Bool
miniwindows, Bool bringToCurren
  wRaiseFrame(wlist->frame->core);
  if (wlist->frame->workspace == w_global.workspace.current) {
  XMapWindow(dpy, wlist->frame->core->window);
- if (miniwindows) {
+ if (miniwindows)
  wUnshadeWindow(wlist);
- }
  }
  WMPostNotificationName(WMNChangedState, wlist, "hide");
  } else if (wlist->flags.hidden) {
@@ -1804,12 +1788,12 @@ void wArrangeIcons(WScreen *scr, Bool arrangeAll)
  }

 #define X ((wPreferences.icon_yard & IY_VERT) \
-    ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
-    : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
+ ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
+ : vars[head].xo + vars[head].xs*(vars[head].pi*isize))

 #define Y ((wPreferences.icon_yard & IY_VERT) \
-    ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
-    : vars[head].yo + vars[head].ys*(vars[head].si*isize))
+ ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
+ : vars[head].yo + vars[head].ys*(vars[head].si*isize))

  /* arrange application icons */
  aicon = w_global.app_icon_list;
@@ -1867,9 +1851,8 @@ void wArrangeIcons(WScreen *scr, Bool arrangeAll)
  }
  }
  }
- if (arrangeAll) {
+ if (arrangeAll)
  wwin->flags.icon_moved = 0;
- }
  /* we reversed the order, so we use next */
  wwin = wwin->next;
  }
@@ -1888,9 +1871,8 @@ void wSelectWindow(WWindow *wwin, Bool flag)
  else
  XSetWindowBorder(dpy, wwin->frame->core->window, scr->white_pixel);

- if (!HAS_BORDER(wwin)) {
+ if (!HAS_BORDER(wwin))
  XSetWindowBorderWidth(dpy, wwin->frame->core->window,
wwin->screen_ptr->frame_border_width);
- }

  if (!scr->selected_windows)
  scr->selected_windows = WMCreateArray(4);
@@ -1909,13 +1891,11 @@ void wSelectWindow(WWindow *wwin, Bool flag)
  XSetWindowBorder(dpy, wwin->frame->core->window, scr->frame_border_pixel);
  }

- if (!HAS_BORDER(wwin)) {
+ if (!HAS_BORDER(wwin))
  XSetWindowBorderWidth(dpy, wwin->frame->core->window, 0);
- }

- if (scr->selected_windows) {
+ if (scr->selected_windows)
  WMRemoveFromArray(scr->selected_windows, wwin);
- }
  }
 }

@@ -1959,7 +1939,7 @@ static void shade_animate(WWindow *wwin, Bool what)
  if (wwin->flags.skip_next_animation || wPreferences.no_animations)
  return;

- switch(what) {
+ switch (what) {
  case SHADE:
  if (!wwin->screen_ptr->flags.startup) {
  /* do the shading animation */
@@ -1977,11 +1957,10 @@ static void shade_animate(WWindow *wwin, Bool what)
  if (time(NULL) - time0 > MAX_ANIMATION_TIME)
  break;

- if (SHADE_DELAY > 0) {
- wusleep(SHADE_DELAY * 1000L);
- } else {
+ if (SHADE_DELAY > 0)
+ wusleep(SHADE_DELAY * 1000L);
+ else
  wusleep(10);
- }
  h -= s;
  y -= s;
  }
@@ -2002,11 +1981,10 @@ static void shade_animate(WWindow *wwin, Bool what)
  XResizeWindow(dpy, wwin->frame->core->window, w, h);
  XMoveWindow(dpy, wwin->client_win, 0, y);
  XFlush(dpy);
- if (SHADE_DELAY > 0) {
+ if (SHADE_DELAY > 0)
  wusleep(SHADE_DELAY * 2000L / 3);
- } else {
+ else
  wusleep(10);
- }
  h += s;
  y += s;

--

Attachment: 0001-wmaker-update-src-action.c-coding-style.patch
Description: Binary data

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