Sorry to break the thread but my mail server is blacklisted and gna doesn't want
my mails any more...
----- Forwarded message from Jean-Christophe Duberga <[EMAIL PROTECTED]> -----
Date: Tue, 11 Oct 2005 18:50:41 +0200
From: Jean-Christophe Duberga <[EMAIL PROTECTED]>
Reply-To: Jean-Christophe Duberga <[EMAIL PROTECTED]>
Subject: Re: [Wormux-dev] Scale and Rotation
To: [EMAIL PROTECTED]
Matthieu Fertré wrote:
> Hi,
>
> zoom doesn't seem to work for me in the weapon menu :-(
Yes, I have forgotten to remove a check in weapon_menu.cpp
> Is there something already ported that uses the rotation ?
Yes, grenade.
I am unable to understand ;) which function is responsible for calling
the LoadXml method of Weapon objects (in the file weapon/weapon.cpp ).
So that for grenade, min_angle = max_angle = 0 , so that crosshair can't
be moved and that crosshair is never drawed
Do you know where this method is called ?
I should commit now
a+
Jean-Christophe
--
Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr
webmaster du site MNEA - http://www.mnea.fr
----- End forwarded message -----