Hi everybody,
Wormux has evolved a lot these last weeks :)
Thanks to Renaud, the physical engine has many enhacements and is more
realistic. There are also lot of weapons that are not in 0.5 version :
uzi, airhammer, ninja-rope, gnu, jetpack, ... Some bugs have been
corrected, ...
Well, so I hope we can release a 0.6 version of Wormux soon BUT we need
new GFX to release this version ! Of course, the new GFX must be in the
same spirit as the currents :)
Here is a list of some GFX needed. Some of them already exist but need
to be improved, some are needed in a near future :
- ninja rope launcher, ninja rope hook and a ninja rope icon (the
current one show a "supple" rope)
- smoke, fire, ... particles
- dynamite weapon (current one is too simple)
- jetpack. I think the jetpack should be integrated in the skin because
we can not have beautiful result if we apply the same jetpack on all
skins placing it with relative coordinates.
- icon for low gravity, and skin with spaceman's helmet
- benji rope
- tunnel-digger
- flame-thrower, napalm air attack, molotov cocktail
- ...
Of course, we also need sound samples for the weapons (don't forget
supertux) !!
Bye,
Matt
PS: If you can't try wormux-cvs because of Clanlib, you can try the
static version here :
http://download.gna.org/wormux/wormux-clanlibstatic-weeklycvs.tar.bz2
If you have any problem with this version, please send me your feedback !