Hi everybody,

Wormux has evolved a lot these last weeks :)

Thanks to Renaud, the physical engine has many enhacements and is more realistic. There are also lot of weapons that are not in 0.5 version : uzi, airhammer, ninja-rope, gnu, jetpack, ... Some bugs have been corrected, ...

Well, so I hope we can release a 0.6 version of Wormux soon BUT we need new GFX to release this version ! Of course, the new GFX must be in the same spirit as the currents :)

Here is a list of some GFX needed. Some of them already exist but need to be improved, some are needed in a near future : - ninja rope launcher, ninja rope hook and a ninja rope icon (the current one show a "supple" rope)
- smoke, fire, ...  particles
- dynamite weapon (current one is too simple)
- jetpack. I think the jetpack should be integrated in the skin because we can not have beautiful result if we apply the same jetpack on all skins placing it with relative coordinates.
- icon for low gravity, and skin with spaceman's helmet
- benji rope
- tunnel-digger
- flame-thrower, napalm air attack, molotov cocktail
- ...

Of course, we also need sound samples for the weapons (don't forget supertux) !!

Bye,

Matt

PS: If you can't try wormux-cvs because of Clanlib, you can try the static version here : http://download.gna.org/wormux/wormux-clanlibstatic-weeklycvs.tar.bz2
If you have any problem with this version, please send me your feedback !

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