Hi, Le dimanche 19 décembre 2004 à 14:48 +0200, Sami Pietila a écrit : > Thanks for such a great game!
Thanks for your nice patch ! > Downloading and trying wormux 0.4.0 inspired me to make a patch for > enhancing the water. The water is calculated using two sin functions. > The approach allows water characteristics to be parametrized and have > dynamic changes. > > The change touches: eau.png, eau.h eau.cpp. It was not easy to apply your patch from Wormux 0.4 to Wormux 0.5, but it's done. You can see it in CVS. I changed your code to store water height. Now we can exactly know the height of the water at X. > http://users.utu.fi/sampie/wormux/wormux-screenshot.png > > I hope the patch inspires futher development. Another great improvment would be having lava instead of water for hell map ! Bye, Haypo -- Victor STINNER, étudiant à l'UTBM http://www.wormux.org/fr/ : Jeu libre dont je participe au développement
