---
src/weapon/air_attack.cpp | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/weapon/air_attack.cpp b/src/weapon/air_attack.cpp
index a1598b8..f4e93af 100644
--- a/src/weapon/air_attack.cpp
+++ b/src/weapon/air_attack.cpp
@@ -167,11 +167,13 @@ void Plane::Refresh()
if ( OnTopOfTarget() && nb_dropped_bombs == 0) {
DropBomb();
m_ignore_movements = true;
+ MSG_DEBUG("random.get", "Plane::Refresh() first bomb");
next_height = RandomSync().GetInt(20,100);
} else if (nb_dropped_bombs > 0 && nb_dropped_bombs < cfg.nbr_obus) {
// Get the last rocket and check the position to be sure to not collide
with it
if ( last_dropped_bomb->GetY() > GetY()+GetHeight()+next_height )
{
+ MSG_DEBUG("random.get", "Plane::Refresh() another bomb");
next_height = RandomSync().GetInt(20,100);
DropBomb();
}
--
1.6.0.4
_______________________________________________
Wormux-dev mailing list
[email protected]
https://mail.gna.org/listinfo/wormux-dev