Looks good!
Just a few nit :
>
> GnuLauncher::GnuLauncher() :
> - WeaponLauncher(WEAPON_GNU, "gnulauncher", new ExplosiveWeaponConfig(),
> VISIBLE_ONLY_WHEN_INACTIVE),
> + WeaponLauncher(WEAPON_GNU, "gnulauncher", new ExplosiveWeaponConfig()),
> current_gnu(NULL),
> gnu_death_time(0)
> {
> UpdateTranslationStrings();
>
> + current_gnu = NULL;
> + gnu_death_time = 0;
> +
>
this is already initialized above :)
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