Hi,
> Hello gentildemon,
>
> Auria its not at vault. It's sad but I think the slowdown is the result
> of switching to the fixedpoint arithmetic for the calculations.
> Especially since I had to make the fixedpoint library use a 64 bit
> integer as backend to avoid overflows in some cases.
>
> A lot of wormux code is quite inefficient so that the slowdown is
> noticeable for some users. For example the character draw and animation
> code is written in a very inefficient way.
>
> Best regards,
> Florian
>    
indeed I would tend to agree with Florian; the build flags used are 
pretty much exactly the same ones as
for previous release

-- Auria

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