Hi

Now that we have a proper GUI for setting the decoded text font I'm 
looking at getting that to actually work.  Currently the decoded text is 
rendered as an html table in the font coded in the html header.  
Changing the GUI decoded text settings effects the text size and weight 
only.

Is there any reason it needs to be an html table? I have a version 
working now rendering in plain text.  This gives several advantages:
* the font can be changed (although it does need to be a mono (fixed 
spacing) font)
* I can now control word wrap meaning no more truncated text
* which also means the window can be resized and/or the font size 
changed to reveal previously hidden text
* and that also implies we could have various font sizes (and styles) to 
clearly highlight DXCC etc

The only problem I've noticed is you cannot double click just anywhere 
in the line to copy it to the right window - you need to hit the call 
but I've not looked at why that is yet but it should be fixable.

Are there any other problems with this change I may have missed?

Cheers
Murray
VK3ACF





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