Hi Now that we have a proper GUI for setting the decoded text font I'm looking at getting that to actually work. Currently the decoded text is rendered as an html table in the font coded in the html header. Changing the GUI decoded text settings effects the text size and weight only.
Is there any reason it needs to be an html table? I have a version working now rendering in plain text. This gives several advantages: * the font can be changed (although it does need to be a mono (fixed spacing) font) * I can now control word wrap meaning no more truncated text * which also means the window can be resized and/or the font size changed to reveal previously hidden text * and that also implies we could have various font sizes (and styles) to clearly highlight DXCC etc The only problem I've noticed is you cannot double click just anywhere in the line to copy it to the right window - you need to hit the call but I've not looked at why that is yet but it should be fixable. Are there any other problems with this change I may have missed? Cheers Murray VK3ACF ------------------------------------------------------------------------------ _______________________________________________ wsjt-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/wsjt-devel
