Hi,
klaas.holwerda ha scritto:
Francesco Montorsi wrote:
As i said Cmake does not have the switch in wxLua, and also i can
debug into Lua itself, which is a problem on bakefile.
I think this is related to something else: that setting should be used
only with app_wxlua not with wxlua library...
did you tried to use WX_DEBUG=1 from command line when compiling wxLua ?
It should set all debug info on...
I am talking lua not wxLua. So wxLua library i can debug, but in the
underlying lua code i can not.
ops; probably I understood the problem.
I'll soon (as soon as I fix other compilation problems under linux) do a
commit which will fix this.
I used project files, and in there the debug config, so all is set right.
I still thing this not being able to debug into the lua library is
related to the switch.
Try it in app_wxLua, and put a break inside lua code.
as soon as linux version compiles, installs and uninstalls correctly,
I'll begin win32 testing.
Not having the switch in bakefile, makes application crash at the
first stages of initialization, and people told me the warning is
not to be ignored.
that is strange, right. But for "application" you mean only wxLua
application (wxlua/apps/wxlua), right ?
Any application, like teto in wxArt2d too.
apps/wxLua for instance crashed when removing the switch in question.
Some People say that normally this switch tells us that something is not
set up right.
And with Cmake it becomes clear it can be done somehow, but i do not
know where the problem is exactly.
ok, hopefully my last changes should have fixed this removing that switch.
Francesco
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