Hakki Dogusan <[EMAIL PROTECTED]> writes:
> (From my old message. Maybe it works for you too.)
>
> Changed lua2wx, wx2lua and wxLuaCharBuffer's ctor as follows:
>
I change lua2wx this way trying to maintain UTF8 support
inline WXDLLIMPEXP_WXLUA wxString lua2wx(const char* luastr)
{
if (luastr == NULL) return wxEmptyString; // check for NULL
wxString str;
#if wxUSE_UNICODE
str = wxString(luastr, wxConvUTF8);
#else
str = wxString(wxConvUTF8.cMB2WC(luastr), *wxConvCurrent);
#endif // wxUSE_UNICODE
if (str.IsEmpty())
str = wxConvertMB2WX(luastr);
return str;
}
After reading your message I realize that wx2lua should also be modified.
Andre
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