Hi James,
Well really I find sizers are a bit problematic too. At the beginning I
did them just as you are doing. Then I started drawing the more
complicated ones out on a piece of paper before starting and now I have
a standard layout which I reuse so that I have a standard header, a main
panel and a standard footer with a standard set of buttons in it. The
main panel still requires some thinking, but I would have used the
nested sizers idea that you used. Wx::GridBagSizer is a bit more
complicated, but would also have worked, that way you might have been
able to do the whole thing with one sizer.
Regarding the memory leak, I thought I had it. I made a number of
changes to make the code more streamlined and efficient and lo and
behold the leak disappeared only to pop up else where.
It's driving me a bit crazier than I was anyway, and worse, I don't even
know if it's causing the video crash! Any suggestions welcome!
Thanks for asking,
Steve.
On 06/05/15 23:39, James Lynes wrote:
Solved... via trial and error and error and error...
Made the top level sizer horizontal, containing a left and right
vertical, containing text controls, bitmap, and buttons.
Will post once I add a few more bells and whistles.
Thanks again,
James
On Wed, May 6, 2015 at 4:06 PM, James Lynes <jmlyne...@gmail.com
<mailto:jmlyne...@gmail.com>> wrote:
Steve, thanks! Did the job.
But, of course, one question leads to at least one more.....
I would like the bitmap to be displayed to the right of a column
of TextCtrls. Currently the TextCtrls are being displayed under
the bitmap now that I'm not using an onPaint event . Do I need to
create two sub-panels with sub-sizers, one for the bitmap and one
for the TextCtrls? Or should the top sizer be a horzontal rather
than vertical? Trying to make some sense of this sizer stuff.
James
PS: Did you find your memory leak?
On Mon, May 4, 2015 at 11:32 AM, Steve Cookson
<steve.cook...@sca-uk.com <mailto:steve.cook...@sca-uk.com>> wrote:
Hi James,
You want Wx::StaticBitmap, like this:
my $bmp = Wx::Bitmap->new("path/to/bitmap.png",
wxBITMAP_TYPE_PNG) ;
my $sbm = Wx::StaticBitmap->new($parent, wxID_ANY, $bmp,
wxDefaultPosition, wxDefaultSize, );
$sizer->Add($sbm, 0, 0, 0);
Regards
Steve.
On 02/05/15 16:05, James Lynes wrote:
Good day!
I'm working on a little app to design common emitter
amplifiers. I created a circuit schematic with Eagle and
exported it to a PNG file.
I am currently displaying the PNG at a fixed location of
the screen with:
Wx::Event::EVT_PAINT($self, sub {
my ($self, $event) = @_;
My $dc = Wx::PaintDC->new($self);
my $bmp = Wx::Bitmap->new("CEAmpImg.png,
wxBITMAP_TYPE_PNG);
$dc->DrawBitmap($bmp, 150, 50, 1);});
If would be nice if I could blend this in with the sizers
that are controlling the layout of the input and output
TextCtrls.
Thanks for your ideas.
James