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> On Mar 29, 2015, at 15:03, René J.V. Bertin <[email protected]> wrote: > >> On Sunday March 29 2015 14:15:20 Jeremy Huddleston Sequoia wrote: >> >> You can run 'nm -m /opt/local/share/qt5/plugins/platforms/libqxcb.dylib | >> grep OpenGL' to see if there is anything actually using the OpenGL.framework >> link. However, this linking is certainly not the source of your problems. > > It's not like that doesn't produce any output, but judging from the mangled > names they're all Qt functions (OpenGL.framework is written in C I presume?) > >>> But that would just be the xcb plugin. The host applications will still be >>> linked against {OpenGL,AGL}.framework, at least as long as I just build the >>> xcb platform plugin as an alternative for a Qt install that uses Cocoa by >>> (and as the supported) default. >> >> Then that's a bug in how the application is linking and would need to be >> fixed there as well. > > Erm, no, I wouldn't call that a bug in the linking. It's more that Qt5's > platform plugin architecture apparently hasn't been conceived to support > platforms that use/require different OpenGL libraries. For that to work Qt > would either have to encapsulate all OpenGL functions in the platform plugin, > or load the libraries dynamically. Call it what you want, the fact is that "whatever" causes the executable to link with '-framework OpenGL' is making incorrect assumptions. > R. _______________________________________________ Do not post admin requests to the list. They will be ignored. X11-users mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/x11-users/archive%40mail-archive.com This email sent to [email protected]
