pushed patches to master branch On Mon, Dec 26, 2022 at 5:19 PM Kirithika Kalirathnam < [email protected]> wrote:
> +Attached patch > *Thanks,* > *Kirithika* > > > On Mon, Dec 26, 2022 at 5:18 PM Kirithika Kalirathnam < > [email protected]> wrote: > >> From 18c0941eef2cd0a057c5a056d7cfca26d4d74581 Mon Sep 17 00:00:00 2001 >> From: Kirithika <[email protected]> >> Date: Fri, 23 Dec 2022 11:39:53 +0530 >> Subject: [PATCH] Add regression tests CLI for testing temporal layers >> >> --- >> source/test/regression-tests.txt | 10 +++++++--- >> 1 file changed, 7 insertions(+), 3 deletions(-) >> >> diff --git a/source/test/regression-tests.txt >> b/source/test/regression-tests.txt >> index 84ee8a21c..9a4b51993 100644 >> --- a/source/test/regression-tests.txt >> +++ b/source/test/regression-tests.txt >> @@ -33,7 +33,7 @@ Coastguard-4k.y4m,--preset medium --rdoq-level 1 --tune >> ssim --no-signhide --me >> Coastguard-4k.y4m,--preset slow --tune psnr --cbqpoffs -1 --crqpoffs 1 >> --limit-refs 1 >> CrowdRun_1920x1080_50_10bit_422.yuv,--preset ultrafast --weightp --tune >> zerolatency --qg-size 16 >> CrowdRun_1920x1080_50_10bit_422.yuv,--preset superfast --weightp >> --no-wpp --sao >> -CrowdRun_1920x1080_50_10bit_422.yuv,--preset veryfast --temporal-layers >> --tune grain >> +CrowdRun_1920x1080_50_10bit_422.yuv,--preset veryfast --temporal-layers >> 2 --tune grain >> CrowdRun_1920x1080_50_10bit_422.yuv,--preset faster --max-tu-size 4 >> --min-cu-size 32 >> CrowdRun_1920x1080_50_10bit_422.yuv,--preset fast --aq-mode 0 --sar 2 >> --range full >> CrowdRun_1920x1080_50_10bit_422.yuv,--preset medium --no-wpp --no-cutree >> --no-strong-intra-smoothing --limit-refs 1 >> @@ -41,7 +41,7 @@ CrowdRun_1920x1080_50_10bit_422.yuv,--preset slow >> --no-wpp --tune ssim --transfe >> CrowdRun_1920x1080_50_10bit_422.yuv,--preset slower --tune ssim --tune >> fastdecode --limit-refs 2 >> CrowdRun_1920x1080_50_10bit_444.yuv,--preset ultrafast --weightp >> --no-wpp --no-open-gop >> CrowdRun_1920x1080_50_10bit_444.yuv,--preset superfast --weightp >> --dither --no-psy-rd >> -CrowdRun_1920x1080_50_10bit_444.yuv,--preset veryfast --temporal-layers >> --repeat-headers --limit-refs 2 >> +CrowdRun_1920x1080_50_10bit_444.yuv,--preset veryfast --temporal-layers >> 2 --repeat-headers --limit-refs 2 >> CrowdRun_1920x1080_50_10bit_444.yuv,--preset medium --dither --keyint -1 >> --rdoq-level 1 --limit-modes >> CrowdRun_1920x1080_50_10bit_444.yuv,--preset veryslow --tskip >> --tskip-fast --no-scenecut --limit-tu 1 >> CrowdRun_1920x1080_50_10bit_444.yuv,--preset veryslow --aq-mode 3 >> --aq-strength 1.5 --aq-motion --bitrate 5000 >> @@ -49,7 +49,7 @@ CrowdRun_1920x1080_50_10bit_444.yuv,--preset veryslow >> --aq-mode 3 --aq-strength >> CrowdRun_1920x1080_50_10bit_444.yuv,--preset veryslow --hevc-aq >> --no-cutree --qg-size 16 >> DucksAndLegs_1920x1080_60_10bit_422.yuv,--preset superfast --weightp >> --qg-size 16 >> DucksAndLegs_1920x1080_60_10bit_422.yuv,--preset medium --tune psnr >> --bframes 16 --limit-modes >> -DucksAndLegs_1920x1080_60_10bit_422.yuv,--preset slow --temporal-layers >> --no-psy-rd --qg-size 32 --limit-refs 0 --cu-lossless >> +DucksAndLegs_1920x1080_60_10bit_422.yuv,--preset slow --temporal-layers >> 2 --no-psy-rd --qg-size 32 --limit-refs 0 --cu-lossless >> DucksAndLegs_1920x1080_60_10bit_444.yuv,--preset veryfast --weightp >> --nr-intra 1000 -F4 >> DucksAndLegs_1920x1080_60_10bit_444.yuv,--preset medium --nr-inter 500 >> -F4 --no-psy-rdoq >> DucksAndLegs_1920x1080_60_10bit_444.yuv,--preset slower --no-weightp >> --rdoq-level 0 --limit-refs 3 --tu-inter-depth 4 --limit-tu 3 >> @@ -193,4 +193,8 @@ BasketballDrive_1920x1080_50.y4m, --preset ultrafast >> --no-open-gop --chunk-start >> #OldTownCross_1920x1080_50_10bit_422.yuv,--preset slower --tune grain >> --film-grain "OldTownCross_1920x1080_50_10bit_422.bin" >> #RaceHorses_416x240_30_10bit.yuv,--preset ultrafast --signhide >> --colormatrix bt709 --film-grain "RaceHorses_416x240_30_10bit.bin" >> >> +#Temporal layers tests >> +ducks_take_off_420_720p50.y4m,--preset slow --temporal-layers 3 >> +parkrun_ter_720p50.y4m,--preset medium --temporal-layers 4 >> +BasketballDrive_1920x1080_50.y4m, --preset medium --no-open-gop --keyint >> 50 --min-keyint 50 --temporal-layers 5 >> # vim: tw=200 >> -- >> 2.28.0.windows.1 >> >> *Thanks,* >> *Kirithika* >> > _______________________________________________ > x265-devel mailing list > [email protected] > https://mailman.videolan.org/listinfo/x265-devel >
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