Hi,
Thank for the fixes. It looks good. However, I have not environment to verify it, please run smoke-test before push, thanks. At 2025-01-07 01:16:04, "George Steed" <[email protected]> wrote: >Hi, > >There are existing SVE and SVE2 assembly implementations of some kernels >that inspect the SVE vector length to determine which kernel loop to >execute, however some of these have issues when running on vector >lengths other than 128 bits. > >This patch series fixes all issues that previously failed in the >TestBench executable when running with vector lengths longer than 128 >bits. > >This series is based on the master branch. > >Thanks, >George > >George Steed (6): > mc-a-sve2.S: Fix addAvg_{16,32}xh_sve2 for longer SVE vectors > pixel-util-sve2.S: Fix accumulators in pixel_var_*_sve2 > pixel-util-sve2.S: Fix branch target in pixel_sub_ps_64x64_sve2 > asm-primitives.cpp: Delete dequant_scaling SVE2 implementation > blockcopy8-sve.S: Fix branch target in cpy1Dto2D_shr_32x32_sve > pixel-util-sve2.S: Fix normFact/ssimDist64 for longer SVE vectors > > source/common/aarch64/asm-primitives.cpp | 3 +- > source/common/aarch64/blockcopy8-sve.S | 2 +- > source/common/aarch64/mc-a-sve2.S | 24 +----- > source/common/aarch64/pixel-util-sve2.S | 94 +++--------------------- > 4 files changed, 14 insertions(+), 109 deletions(-) > >-- >2.34.1 > >_______________________________________________ >x265-devel mailing list >[email protected] >https://mailman.videolan.org/listinfo/x265-devel
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