Svetlana Tkachenko schreef op 1/10/2015 om 3:58 AM:
I do not see how to analyze a game with a chess engine -- with it showing which
moves are mistakes. Is this feature available?
'Mistake' is a relative concept. Even the best human player does play
most moves different from what a top engine would consider best, and
loses score as a consequence. In XBoard you can use the Mode->Analyze
Game menu to analyze the currently loaded game from the currently
displayed position to the end (or to when you decide to stop, by
selecting another Mode). This will step through the game at the
auto-step rate (which can be set in the Load Options dialog), and assign
a score to every position from the engine analysis. This score can be
displayed in the Evaluation Graph, and when it jumps, the corresponding
move was likely a blunder. You can make the jumps stand out more by
switching the graph to differential mode ('Blunder Graph'), by
right-clicking in it, to display the difference of the score in the two
positions: blunders should then stand out as peaks in the graph. By
left-clicking on the graph you can call up the corresponding position of
the game.