one named mari0.xboxdrv, had force-feedback = true and it didn't recognize it, I went through one by one and it was that because i added that recently
On Thursday, March 12, 2015 at 6:57:01 PM UTC-4, ZeeNoodleyGamer wrote: > > root@e-code:/home/ken/.xbox-configs/configs# cat *.xboxdrv > # Supports the default controls in the way I thought was logical. > # > # A is jump > # B is sneak > # X is drop > # Y is chat > # Scroll with the DPAD > # RT is left click > # LT is right click > # Left joystick is WASD > # Right joystick is Mouse > > [xboxdrv] > ui-clear = true > trigger-as-button = true > silent = true > force-feedback = true > > [ui-axismap] > x1=KEY_A:KEY_D > y1=KEY_W:KEY_S > x2^dead:4000 = REL_X:750:-1 > y2^dead:4000 = REL_Y:750:-1 > > > #trigger^invert = rel-repeat:REL_WHEEL:1:50 > > > > > > [ui-buttonmap] > a = KEY_SPACE > b = KEY_LEFTSHIFT > x = KEY_D > y = KEY_C > lt = BTN_RIGHT > rt = BTN_LEFT > > # rb = KEY_PAGEDOWN > # lb = KEY_PAGEUP > > # tl = KEY_BACKSPACE > # tr = KEY_SPACE > > [ui-buttonmap] > # dl = KEY_LEFT > # dr = KEY_RIGHT > du = rel:REL_WHEEL:-1:500 > dd = rel:REL_WHEEL:1:500 > > # lt = KEY_VOLUMEDOWN > # rt = KEY_VOLUMEUP > > [ui-buttonmap] > start = KEY_ESC > back = KEY_ESC > # guide = KEY_ESC > > > # Supports the default controls in the way I thought was logical. > # > # A is jump > # B is sneak > # X is drop > # Y is chat > # Scroll with the DPAD > # RT is left click > # LT is right click > # Left joystick is WASD > # Right joystick is Mouse > > [xboxdrv] > ui-clear=true > trigger-as-button = true > silent = true > > [ui-axismap] > x1=KEY_A:KEY_D > y1=KEY_W:KEY_S > x2^dead:4000 = REL_X:750:-1 > y2^dead:4000 = REL_Y:750:-1 > > > #trigger^invert = rel-repeat:REL_WHEEL:1:50 > > > > > > [ui-buttonmap] > a = KEY_SPACE > b = KEY_LEFTSHIFT > x = KEY_D > y = KEY_C > lt = BTN_RIGHT > rt = BTN_LEFT > > # rb = KEY_PAGEDOWN > # lb = KEY_PAGEUP > > # tl = KEY_BACKSPACE > # tr = KEY_SPACE > > [ui-buttonmap] > # dl = KEY_LEFT > # dr = KEY_RIGHT > du = rel:REL_WHEEL:-1:500 > dd = rel:REL_WHEEL:1:500 > > # lt = KEY_VOLUMEDOWN > # rt = KEY_VOLUMEUP > > [ui-buttonmap] > start = KEY_I > back = KEY_ESC > # guide = KEY_ESC > > # EOF # > # Mouse Emulation > # =============== > # > # This configuration file emulates a mouse. The left stick controls > # the cursor, the right stick becomes a horizontal and vertical scroll > # wheel, the dpad acts as cursor keys, the start and back buttons > # become forward and back buttons, the guide button escape and LB and > # RB become page up and page down and the face button act as mouse > # button. > > [xboxdrv] > ui-clear=true > > > [ui-axismap] > x1^dead:4000 = REL_X:750:-1 > y1^dead:4000 = REL_Y:750:-1 > > # y2^dead:6000^invert = REL_WHEEL:5:100 > # x2^dead:6000 = REL_HWHEEL:5:100 > # trigger^invert=REL_WHEEL:5:100 > > y2^dead:6000^invert = rel-repeat:REL_WHEEL:1:50 > x2^dead:6000 = rel-repeat:REL_HWHEEL:1:50 > # trigger^invert = rel-repeat:REL_WHEEL:1:50 > > lt = KEY_VOLUMEDOWN:20 > rt = KEY_VOLUMEUP:20 > > [ui-buttonmap] > a = BTN_LEFT > b = BTN_RIGHT > x = BTN_MIDDLE > y = KEY_ENTER > > rb = KEY_PAGEDOWN > lb = KEY_PAGEUP > > tl = KEY_ESC > tr = KEY_ENTER > > [ui-buttonmap] > dl = KEY_LEFT > dr = KEY_RIGHT > du = KEY_UP > dd = KEY_DOWN > > lt = KEY_VOLUMEDOWN > rt = KEY_VOLUMEUP > > [ui-buttonmap] > start = KEY_FORWARD > back = KEY_BACK > #guide = > > # EOF # > # Supports the default controls in the way I thought was logical. > # > # A is jump > # B is sneak > # X is drop > # Y is chat > # Scroll with the DPAD > # RT is left click > # LT is right click > # Left joystick is WASD > # Right joystick is Mouse > > [xboxdrv] > ui-clear=true > trigger-as-button = true > silent = true > > [ui-axismap] > x1=KEY_A:KEY_D > y1=KEY_W:KEY_S > x2^dead:4000 = REL_X:750:-1 > y2^dead:4000 = REL_Y:750:-1 > > > #trigger^invert = rel-repeat:REL_WHEEL:1:50 > > > > > > [ui-buttonmap] > a = KEY_SPACE > b = KEY_SPACE > x = KEY_TAB > y = KEY_TAB > lt = BTN_LEFT > rt = BTN_LEFT > > rb = KEY_RIGHT > lb = KEY_LEFT > > # tl = KEY_BACKSPACE > # tr = KEY_SPACE > > [ui-buttonmap] > # dl = KEY_LEFT > # dr = KEY_RIGHT > du = rel:REL_WHEEL:-1:500 > dd = rel:REL_WHEEL:1:500 > > # lt = KEY_VOLUMEDOWN > # rt = KEY_VOLUMEUP > > [ui-buttonmap] > start = KEY_ESC > back = KEY_ESC > # guide = KEY_ESC > > # EOF # > # Supports the default controls in the way I thought was logical. > # > # A is jump > # B is sneak > # X is drop > # Y is chat > # Scroll with the DPAD > # RT is left click > # LT is right click > # Left joystick is WASD > # Right joystick is Mouse > > [xboxdrv] > ui-clear=true > trigger-as-button = true > silent = true > > [ui-axismap] > x1=KEY_LEFT:KEY_RIGHT > y1=KEY_UP:KEY_DOWN > x2^dead:4000 = REL_X:750:-1 > y2^dead:4000 = REL_Y:750:-1 > > > #trigger^invert = rel-repeat:REL_WHEEL:1:50 > > > > > > [ui-buttonmap] > a = KEY_SPACE > #b = KEY_LEFTSHIFT > #x = KEY_D > #y = KEY_C > lt = BTN_RIGHT > rt = BTN_LEFT > > # rb = KEY_PAGEDOWN > # lb = KEY_PAGEUP > > # tl = KEY_BACKSPACE > # tr = KEY_SPACE > > [ui-buttonmap] > # dl = KEY_LEFT > # dr = KEY_RIGHT > du = rel:REL_WHEEL:-1:500 > dd = rel:REL_WHEEL:1:500 > > # lt = KEY_VOLUMEDOWN > # rt = KEY_VOLUMEUP > > [ui-buttonmap] > start = KEY_I > back = KEY_ESC > # guide = KEY_ESC > > # EOF # > # Supports the default controls in the way I thought was logical. > # > # A is jump > # B is sneak > # X is drop > # Y is chat > # Scroll with the DPAD > # RT is left click > # LT is right click > # Left joystick is WASD > # Right joystick is Mouse > > [xboxdrv] > ui-clear=true > trigger-as-button = true > silent = true > > [ui-axismap] > x1=KEY_LEFT:KEY_RIGHT > #y1=KEY_W:KEY_S > #x2^dead:4000 = REL_X:750:-1 > #y2^dead:4000 = REL_Y:750:-1 > > > #trigger^invert = rel-repeat:REL_WHEEL:1:50 > > > > > > [ui-buttonmap] > a = KEY_SPACE > b = KEY_RIGHT > x = KEY_LEFT > y = KEY_ENTER > #lt = BTN_RIGHT > #rt = BTN_LEFT > > # rb = KEY_PAGEDOWN > # lb = KEY_PAGEUP > > # tl = KEY_BACKSPACE > # tr = KEY_SPACE > > [ui-buttonmap] > # dl = KEY_LEFT > # dr = KEY_RIGHT > #du = rel:REL_WHEEL:-1:500 > #dd = rel:REL_WHEEL:1:500 > > # lt = KEY_VOLUMEDOWN > # rt = KEY_VOLUMEUP > > [ui-buttonmap] > start = KEY_ESC > #back = KEY_ESC > # guide = KEY_ESC > > # EOF # > > > On Thursday, March 12, 2015 at 2:31:28 PM UTC-4, Ingo Ruhnke wrote: >> >> On Thu, Mar 12, 2015 at 7:19 PM, ZeeNoodleyGamer >> <[email protected]> wrote: >> > bad lexical cast: source type value could not be interpreted as target >> > >> > What is this and how do I fix it >> >> It means that there is something wrong with your xboxdrv >> configuration, you might have a text string in a place where there >> should be a number or something like that. Post your config if you >> can't find the issue. >> >> -- >> Blog: http://grumbel.blogspot.com/ >> JabberID: xmpp:[email protected] >> ICQ: 59461927 >> > -- You received this message because you are subscribed to the Google Groups "xboxdrv" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/xboxdrv. For more options, visit https://groups.google.com/d/optout.
