My default button map works fine with zsnes, but when running Galak-Z 
through Steam there are some mis-assignments.

I tried to create a custom config script where I assigned the output of 
evtest to the button events shown by xboxdrv. My config file looks like this

[xboxdrv]
silent=true
deadzone=6000
dpad-as-button=true
trigger-as-button=true

[ui-axismap]
X2=ABS_RX
Y2=ABS_RY
Y1=ABS_Y
X1=ABS_X

[ui-buttonmap]
A=BTN_A
B=BTN_B
X=BTN_X
Y=BTN_Y

[ui-buttonmap]
LB=BTN_TL
RB=BTN_TR

[ui-buttonmap]
LT=ABS_BRAKE
RT=ABS_GAS

[ui-buttonmap]
DL=ABS_HAT0X
DR=ABS_HAT0X
DU=ABS_HAT0Y
DD=ABS_HAT0Y

[ui-buttonmap]
BACK=BTN_SELECT
START=BTN_START
GUIDE=BTN_MODE

    #  EOF  #



The assignments to the xboxdrv buttons are what evtest was calling the 
controller's buttons. When I try to use this config file I get the 
following response for the terminal


xboxdrv: src/buttonevent/abs_button_event_handler.cpp:27: static 
AbsButtonEventHandler* AbsButtonEventHandler::from_string(const string&): 
Assertion `!"not implemented"' failed.


Then it asks for my password, even though I ran the command with sudo. I 
should do my own homework, but I'm out of my depth here.

thanks 


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