This is with tk 3.6.163. To reproduce:

1. Create a polygon.
2. Create a spline at one end of the polygon.
3. Join.
4. Start editing polygon.
5. End editing.
6. Click on a spline part to start editing. A point from the polygon part will 
be selected instead.

The path can have any number of polygon and spline segments -- in all cases, 
splines are ignored. The expected behavior would be to select the nearest 
endpoint of the spline.

I haven't looked into fixing it yet. Occurs in both my port and original 
source. I came upon this as I was moving all drawing code into one place 
(expose event).

Worse yet, the path connectivity gets messed up when you edit paths containing 
multiple parts: sometimes the path will randomly close when it's open, 
sometimes a path will fork. Say you have a path having a polygon, spline, 
polygon. When editing, the spline may reattach itself to some other point than 
the endpoint of either polygon. Again, this is consistent both in original tk 
version and in my port.

Cheers, Kuba


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