This is merely an FYI, it can save a few lines: C does the right thing when 
copying
structures. When you have an XPoint, you can easily do:

XPoint a;
XPoint b;
...
a = b;

instead of

a.x = b.x;
a.y = b.y;

The code is full of the latter. This obviously only applies to whatever new code
you may write, it's pointless to change existing code at this point in your 
codebase
since I'm taking care of it in the Qt port.

Cheers, Kuba
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