> On 30 mar 2015, at 14:07, Kevin Meaney <[email protected]> wrote:
> 
>>> I guess I could try throwing out Xcode and reinstalling from the App Store, 
>>> but I thought I'd try here first.
>> 
>> That wouldn’t do anything; app bundles are read-only. You’d only be 
>> downloading an identical copy of what you just threw out.
> 
> Actually that is no longer true. I’ve twice now accidentally modified 
> framework header files embedded in the Xcode application bundle and saved 
> because of an command-S twitch I’ve developed from olden days. Once I was 
> able to undo past the last save and after deleting all the 
> DerivedData/ModuleCache content I was able to rebuild it all but another time 
> I wasn’t so lucky and so had to reinstall Xcode and remove the 
> DerivedData/ModuleCache content to fix. For some reason only removal of the 
> module cache content causes it to be rebuilt.
> 
> Example from Xcode 6.1.1:
> /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers
> 
> -rw-r--r--   1 xxxx  admin   7658 12 Nov 01:31 CFXMLNode.h


Note that's only the case for "drag and drop installs" from disk images 
downloaded from developer.apple.com. Not something you'd be susceptible to when 
installing from the Mac App Store. 

Joar



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