The odd thing is that we have 3 iOS target applications in the project.

Only one of them does this.  All others appear fullscreen.


On Oct 8, 2015, at 9:27 AM, Glenn L. Austin wrote:

>> On Oct 8, 2015, at 6:20 AM, Alex Zavatone <[email protected]> wrote:
>> 
>> Though I've got our iOS app over in Xcode 7.0.1 now and it's not crashing, I 
>> have noticed a strange issue on the iPhone 6 on iOS 8.
>> 
>> When our app (with storyboards) is compiled under Xcode 6.4, and run on the 
>> iPhone 6, it's full screen.
>> 
>> When our app is compiled under Xcode 7.0.1, it thinks the screen ratio is 
>> that of a shorter device and puts black bars across the top and bottom of 
>> the screen.
>> 
>> Before I start putting too much time in to this, can anyone think of any 
>> areas to look at to find out why this is happening?
>> 
>> Thanks much,
>> Alex Zavatone
> 
> IIRC, Xcode binaries record the SDK they were compiled against.  When you 
> compile against a new SDK, it assumes that you're going to do the work to 
> make the code work properly with the new SDK and devices.
> 
> So, it's likely that your app is running scaled when built with 6.4, and full 
> resolution when built with 7.x.
> 
> -- 
> Glenn L. Austin, Computer Wizard and Race Car Driver         <><
> <http://www.austinsoft.com>
> 


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