I did, and it was replied to saying the playground was corrupted, so I uploaded
the larger project file that's still crashing (because I had since deleted the
playground code).
22939306
Hope that helps, and thanks!
Sent from my iPhone
> On Oct 10, 2015, at 21:30, Chris Lattner <[email protected]> wrote:
>
>
>> On Oct 7, 2015, at 3:32 PM, Rick Mann <[email protected]> wrote:
>>
>> Is anyone else having this problem, with Swift in general, that
>> SourceKitService just constantly crashes? Xcode 7.0.1.
>>
>> I've reported this bug numerous times, but it's getting to where it's
>> impossible to get any work done.
>>
>> Has anyone found a workaround?
>
> Hi Rick,
>
> We’re not aware of any systematic issues that would cause playgrounds to
> crash, and indeed a ton of bugs were fixed leading up to Xcode 7 that should
> make them be more stable in general.
>
> That said, it could be that you’re running into something that gives the
> compiler constipation, and it is likely that you’re doing the same thing in
> multiple files, which makes it look like it is crashy all over. I’d
> appreciate it if you could file a bug with one of these playgrounds so we can
> reproduce and fix the issue, thanks!
>
> -Chris
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