I did, and it was replied to saying the playground was corrupted, so I uploaded 
the larger project file that's still crashing (because I had since deleted the 
playground code).

        22939306

Hope that helps, and thanks!



Sent from my iPhone

> On Oct 10, 2015, at 21:30, Chris Lattner <[email protected]> wrote:
> 
> 
>> On Oct 7, 2015, at 3:32 PM, Rick Mann <[email protected]> wrote:
>> 
>> Is anyone else having this problem, with Swift in general, that 
>> SourceKitService just constantly crashes? Xcode 7.0.1.
>> 
>> I've reported this bug numerous times, but it's getting to where it's 
>> impossible to get any work done.
>> 
>> Has anyone found a workaround?
> 
> Hi Rick,
> 
> We’re not aware of any systematic issues that would cause playgrounds to 
> crash, and indeed a ton of bugs were fixed leading up to Xcode 7 that should 
> make them be more stable in general.
> 
> That said, it could be that you’re running into something that gives the 
> compiler constipation, and it is likely that you’re doing the same thing in 
> multiple files, which makes it look like it is crashy all over.  I’d 
> appreciate it if you could file a bug with one of these playgrounds so we can 
> reproduce and fix the issue, thanks!
> 
> -Chris

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