You can use your local assets. At least you could in 6.4. On Oct 12, 2015, at 1:33 PM, Applelists wrote:
> Hoi, > > I’m having trouble signing ad hoc versions of iOS apps locally. > > xCode insists on connecting over the net to fetch some “team list” when it > shall export from the organizer. > > Afterwards (!) it has done this I still can select my local assets - but it > has to see an apple server before. > > > Just imagine I’d be in the middle of yellow mainland or whereever peeky nses > sniff internet traffic. And some great Apple feature forces me to send very > sensitive data over internet just to export an ad hoc (for that I have all > assets on disk) app. > > I need that offline - how is it done? > > > thx, > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Xcode-users mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/xcode-users/zav%40mac.com > > This email sent to [email protected] _______________________________________________ Do not post admin requests to the list. They will be ignored. Xcode-users mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/xcode-users/archive%40mail-archive.com This email sent to [email protected]
