Hi Alex, Quote from Xcode GPX file template:
Optionally provide a time element for each waypoint. Xcode will interpolate movement at a rate of speed based on the time elapsed between each waypoint. If you do not provide a time element, then Xcode will use a fixed rate of speed. Waypoints must be sorted by time in ascending order. If you have a set of waypoints it seems it cycles through them at a “fixed rate of speed” which I reckon is 1Hz, so once per second. Or you can give the specific timing. Hope that helps. Daniel > On 8 Oct 2015, at 07:45, Daniel Phillips <[email protected]> wrote: > > Hi Alex, > > In my experience the simulator will iterate through your GPX waypoints at a > frequency of 1 Hz. I don’t believe that this is adjustable. But I would love > to be proven wrong. > > Daniel Phillips > >> On 7 Oct 2015, at 16:23, Alex Zavatone <[email protected]> wrote: >> >> Platform: >> Xcode 7.0.1 >> Mac OS 10.11 >> iOS 8.x >> >> Not sure if this is Cocoa or an Xcode question, but here we go. >> >> I'm doing some CoreLocation device location testing in our iOS app for >> stress testing and am going to be simulating locations with a GPX file that >> has waypoints. >> >> When simulating a device location through this method, does anyone know the >> rate at which Xcode/Cocoa iterates through the waypoints in the GPX file and >> if this rate is adjustable? >> >> Thanks in advance. >> Alex Zavatone >> _______________________________________________ >> Do not post admin requests to the list. They will be ignored. >> Xcode-users mailing list ([email protected]) >> Help/Unsubscribe/Update your Subscription: >> https://lists.apple.com/mailman/options/xcode-users/djp_phillips%40me.com >> >> This email sent to [email protected] >
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