On Oct 27, 2015, at 1:13 PM, Gil Dawson <[email protected]> wrote:
> I'm not real familiar with XCode, but I managed to make a little app using
> XCode 3.2.5 with the AppleScriptObjC.framework that works fine.
>
> I've been using it successfully for months on my MacBook Pro. Now I want to
> use the same app on my Mini, but double-clicking on it in the Finder gets an
> alert box:
>
> You can't open the application TimeCode Editor.app because it isn't supported
> on this type of Mac.
>
> Both my MacBookPro5,5 and my Macmini1,1 are running 10.6.8.
The CPU in the MacBookPro5,5 supports 64-bit execution ("x86_64"), but the
Macmini1,1 is 32-bit-mode ("i386") only. You should be able to compile a "fat"
version of the app that runs on both machines by adding "i386" to the list of
architectures in Xcode's build settings (sorry, I can't remember exactly where
it is in Xcode 3).
You can also just compile it for 32-bit targets only and it should still run
fine on both machines IIRC.
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