2013/10/22 Philippe Gerum <r...@xenomai.org>
> On 10/22/2013 03:05 PM, Kim De Mey wrote: > >> Extend object names with number to make them unique >> >> Signed-off-by: Thomas De Schampheleire <thomas.de.schampheleire@** >> gmail.com <thomas.de.schamphele...@gmail.com>> >> Signed-off-by: Ronny Meeus <ronny.me...@gmail.com> >> Signed-off-by: Kim De Mey <kim.de...@gmail.com> >> >> --- >> >> Although this is not a requirement for pSOS, it would be nice to have >> unique names for debugging purposes. This comes especially in the picture >> with the implementation of registry for pSOS. Without unique names no >> object with duplicate name will be added to registry. Unless changes >> are made to the creation of the files. >> >> > I'm ok with the intent, not with the implementation. Please check how the > alchemy API does this via alchemy_build_name(). > > This will keep the name generation in a single place, and also fix a race > in the current pSOS emulator code, which post-increments anon_*ids in a > sloppy non-atomic way. > > Okay, I will adjust the patch to have a similar implementation as the one of alchemy. _______________________________________________ Xenomai mailing list Xenomai@xenomai.org http://www.xenomai.org/mailman/listinfo/xenomai