I cannot get \ThreeDput in the pst-3d package to work with XeLaTeX (even though it does work with LaTeX). Here is an example
\documentclass{article} \usepackage{graphicx} \usepackage{pstricks} \usepackage{pst-3d} \begin{document} \psset{unit=10mm} \begin{pspicture}(-3,-3)(3,3)% \psset{viewpoint=1 0.001 0.5}% \ThreeDput[normal=1 2 0](0,0,0){\psframe(0,0)(2,2)}% \end{pspicture} \end{document} When I compile with latex --> dvips --> ps2pdf , it works (the box is "rotated"). (see attachment 3d_latex-dvips-ps2pdf.pdf) However, when I compile with xelatex, it doesn't work (the box is not "rotated"). (see attachment 3d_xelatex.pdf) I do not wish to use any TeX engine other than XeLaTeX, but I do very much wish to use pst-3d. Is there any solution currently available for me? cross-reference: http://tex.stackexchange.com/questions/47672/how-to-rotate-a-picture-in-3-dimensions (especially the \psset{viewpoint=1 0.001 0.5}) Many thanks in advance, ^____^ Dan
3d_latex-dvips-ps2pdf.pdf
Description: Adobe PDF document
3d_xelatex.pdf
Description: Adobe PDF document
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