On Don, 2003-02-06 at 17:48, Tero Laitinen wrote: > > > Another interesting thing is > > > "(II) RADEON(0): [drm] failure adding irq handler, there is a device > > > already using that irq > > > [drm] falling back to irq-free operation" > > > > > > Direct rendering fails to assign IRQ for device and DRI isn't then fast > > > at all.. > > > > This shouldn't hurt performance, the IRQ is primarily used to reduce CPU > > usage. Why do you think it's slow? > > Because it isn't any faster than without DRI. Glxgears gets lousy 100 fps. > Even my laptop with ATI Rage Mobility gets about 180 fps. > > Glxgears says: "IRQ's not enabled, falling back to busy waits: 7 0 0 " > Does this affect FPS?
No, what I said above still applies. Do you change the glxgears window size or have any LIBGL_* or RADEON_* environment variables set? Does LIBGL_DEBUG=verbose glxinfo show anything suspicious? Also, glxgears isn't a very meaningful benchmark. Are other OpenGL apps slow as well? -- Earthling Michel Dänzer (MrCooper)/ Debian GNU/Linux (powerpc) developer XFree86 and DRI project member / CS student, Free Software enthusiast _______________________________________________ XFree86 mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xfree86