On Don, 2003-02-06 at 17:48, Tero Laitinen wrote:

> > > Another interesting thing is
> > > "(II) RADEON(0): [drm] failure adding irq handler, there is a device
> > > already using that irq
> > > [drm] falling back to irq-free operation"
> > >
> > > Direct rendering fails to assign IRQ for device and DRI isn't then fast
> > > at all..
> >
> > This shouldn't hurt performance, the IRQ is primarily used to reduce CPU
> > usage. Why do you think it's slow?
> 
> Because it isn't any faster than without DRI. Glxgears gets lousy 100 fps. 
> Even my laptop with ATI Rage Mobility gets about 180 fps.
> 
> Glxgears says: "IRQ's not enabled, falling back to busy waits: 7 0 0 "
> Does this affect FPS?

No, what I said above still applies.

Do you change the glxgears window size or have any LIBGL_* or RADEON_*
environment variables set? Does LIBGL_DEBUG=verbose glxinfo show
anything suspicious?

Also, glxgears isn't a very meaningful benchmark. Are other OpenGL apps
slow as well?


-- 
Earthling Michel Dänzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
XFree86 and DRI project member   /  CS student, Free Software enthusiast

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