On Mon, Apr 19, 2004 at 11:12:38PM -0400, Samuel Winchenbach wrote:
> Wow. I am starting to think perhaps I should just use it and not
> question how it works.
Pay no attention to the man behind the curtain.
> So basically GLX is very important to using
> OpenGL in X. It looks like it performs multiple duties (nice SNL
> reference) and is critical to the implementation of hardware accelerated
> 3d graphics in X. I am using NVIDIA's drivers on my system, so they do
> not use DRI?
That's right. They have their own direct rendering implementation.
> Is DRI necessary for hardware accelerated 3d application in X?
Not DRI specifically, but something supporting similar capabilities.
Stripped down to essentials, direct rendering is just a label for an
efficient way of moving lots of data into the graphics card from user
space apps, without the kernel or X server needing to touch all of it.
> There is a scary and fine line between drivers and GLX.
Yes indeed.
Jon
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