>I do not plan to put that in 1.21, so ATM you can wrap GLST with a script, 
or you can even modify its source to return 0 based on @@USERAUTH.

Ok.  I definitely won't wrap it within another script, because I try to
reduce the number of processes I spawn since I run Windows.  I realize
process spawning is not a big deal with Unix variants, but it kills
performance under Windows in a fast hurry.  My best bet is probably to edit
the GLST code to return 0 based on @@USERAUTH.  

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