Andre Majorel wrote:

> On 2002-02-19 11:40 +0100, Carsten Engel wrote:
>
> (Xmame 0.58.2)
>
> > But I cannot start any game because of problems with the colormap.
> >
> > It ALWAYS says:
> > ...
> > done
> > Using a Visual with a depth of 24bpp.
> > Using XIL library
> > X11: Error 8 bpp only supported on PseudoColor visuals
> > Unable to start video emulation
> >
> [SNIP]

> Can you send the output of xdpyinfo, to the list or to me
> privately ?

Sure, here we go (I hope this will help someone to give me the right
hint):

su01186:[/home/engelcrs] >> xdpyinfo
name of display:    :0.0
version number:    11.0
vendor string:    Sun Microsystems, Inc.
vendor release number:    3600
maximum request size:  262140 bytes
motion buffer size:  256
bitmap unit, bit order, padding:    32, MSBFirst, 32
image byte order:    MSBFirst
number of supported pixmap formats:    3
supported pixmap formats:
    depth 1, bits_per_pixel 1, scanline_pad 32
    depth 8, bits_per_pixel 8, scanline_pad 32
    depth 24, bits_per_pixel 32, scanline_pad 32
keycode range:    minimum 8, maximum 132
focus:  window 0x700000d, revert to PointerRoot
number of extensions:    22
    AccessX
    Adobe-DPS-Extension
    DOUBLE-BUFFER
    DPSExtension
    GLX
    MIT-SCREEN-SAVER
    MIT-SHM
    MIT-SUNDRY-NONSTANDARD
    Multi-Buffering
    SHAPE
    SUN_ALLPLANES
    SUN_DGA
    SUN_OVL
    SUN_SME
    SYNC
    SolarisIA
    X3D-PEX
    XC-MISC
    XIE
    XInputDeviceEvents
    XInputExtension
    XTEST
default screen number:    0
number of screens:    1

screen #0:
  dimensions:    1280x1024 pixels (361x288 millimeters)
  resolution:    90x90 dots per inch
  depths (3):    1, 8, 24
  root window id:    0x37
  depth of root window:    24 planes
  number of colormaps:    minimum 1, maximum 5
  default colormap:    0x34
  default number of colormap cells:    256
  preallocated pixels:    black 0, white 16777215
  options:    backing-store YES, save-unders YES
  largest cursor:    64x64
  current input event mask:    0x78003f
    KeyPressMask             KeyReleaseMask           ButtonPressMask
    ButtonReleaseMask        EnterWindowMask          LeaveWindowMask
    SubstructureNotifyMask   SubstructureRedirectMask FocusChangeMask
    PropertyChangeMask
  number of visuals:    16
  default visual id:  0x28
  visual:
    visual id:    0x20
    class:    PseudoColor
    depth:    8 planes
    available colormap entries:    256
    red, green, blue masks:    0x0, 0x0, 0x0
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x21
    class:    PseudoColor
    depth:    8 planes
    available colormap entries:    256
    red, green, blue masks:    0x0, 0x0, 0x0
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x22
    class:    StaticColor
    depth:    8 planes
    available colormap entries:    256
    red, green, blue masks:    0x7, 0x38, 0xc0
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x23
    class:    StaticGray
    depth:    8 planes
    available colormap entries:    256
    red, green, blue masks:    0x0, 0x0, 0x0
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x24
    class:    GrayScale
    depth:    8 planes
    available colormap entries:    256
    red, green, blue masks:    0x0, 0x0, 0x0
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x25
    class:    TrueColor
    depth:    8 planes
    available colormap entries:    8 per subfield
    red, green, blue masks:    0x7, 0x38, 0xc0
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x26
    class:    DirectColor
    depth:    8 planes
    available colormap entries:    8 per subfield
    red, green, blue masks:    0x7, 0x38, 0xc0
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x27
    class:    StaticGray
    depth:    8 planes
    available colormap entries:    256
    red, green, blue masks:    0x0, 0x0, 0x0
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x2e
    class:    PseudoColor
    depth:    8 planes
    available colormap entries:    224
    red, green, blue masks:    0x0, 0x0, 0x0
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x2f
    class:    PseudoColor
    depth:    8 planes
    available colormap entries:    224
    red, green, blue masks:    0x0, 0x0, 0x0
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x28
    class:    TrueColor
    depth:    24 planes
    available colormap entries:    256 per subfield
    red, green, blue masks:    0xff, 0xff00, 0xff0000
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x29
    class:    TrueColor
    depth:    24 planes
    available colormap entries:    256 per subfield
    red, green, blue masks:    0xff, 0xff00, 0xff0000
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x2a
    class:    DirectColor
    depth:    24 planes
    available colormap entries:    256 per subfield
    red, green, blue masks:    0xff, 0xff00, 0xff0000
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x2b
    class:    DirectColor
    depth:    24 planes
    available colormap entries:    256 per subfield
    red, green, blue masks:    0xff, 0xff00, 0xff0000
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x2c
    class:    TrueColor
    depth:    24 planes
    available colormap entries:    256 per subfield
    red, green, blue masks:    0xff, 0xff00, 0xff0000
    significant bits in color specification:    8 bits
  visual:
    visual id:    0x2d
    class:    TrueColor
    depth:    24 planes
    available colormap entries:    256 per subfield
    red, green, blue masks:    0xff, 0xff00, 0xff0000
    significant bits in color specification:    8 bits

And also some Framebuffer-Configs (if they are helpful):
--- Hardware Configuration for /dev/fbs/afb0 ---
Type: double-buffered AFB Lite with Z-buffer
Board: double memory rev 0 (Vertical)
Number of Floats: 3
PROM Information: @(#)afb.fth 1.17 98/03/06
AFB ID: 0x101df06d
DAC: Brooktree 9070, version 1 (Pac2)
3DRAM: Mitsubishi 130a, version 1
Framelock Configuration: Master
EDID Data: Available - EDID version 1 revision 2
Monitor Sense ID: 4  (Sun 40x30cm RGB color monitor)
Monitor possible resolutions: 1024x768x60, 1024x768x70, 1024x768x75,
        1152x900x66, 1152x900x76, 1280x1024x67, 1280x1024x76,
640x480x60
Current resolution setting: 1280x1024x76

--- OpenWindows Configuration for /dev/fbs/afb0 ---
OWconfig: machine
Video Mode: 1280x1024x76
Default Visual: Non-Linear Overlay Visual
Visual Ordering: Linear Visuals are last
                 Overlay Visuals are last
OpenGL Visual Expansion: enabled
Server Overlay Visuals: enabled
Extended Overlay: disabled
Allocated WIDs: 32
Gamma Correction Value: 2.220000
Gamma Correction Table: Available

Thanks and regards,

Carsten


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