On Sun, 21 Jul 2002 23:27:25 -0600
Lawrence Gold <[EMAIL PROTECTED]> wrote:

> On Sun, Jul 21, 2002 at 07:33:33PM +0200, Mario J. Barch?in Molina wrote:
> > El Mi? 10 Jul 2002 22:59, escribi?:
> > > Metal Slug 3 seems excessively dark when played under 0.61.1-pr1, at
> > > least for me. Even the "tab menu" is a very dark grey instead of the
> > > usual white. All my other roms are as bright as ever, though I
> > > admitedly don't have very many to test with.
> > 
> > I have the same problem, but I've found a workaround. Just change the 
> > screen mode to DGA and then again to X11 Window (or viceversa) and the 
> > colors get ok. Well, for me this works... 
> 
> Interesting.  The only other bit of useful information I've been able to
> find is that the problematic drivers are all 15bpp rather than 16bpp.  In
> such a case, it appears the Windows code is using a 32bpp lookup table.  
> I tinkered a bit with this, but so far I haven't been able to make things
> any better.

Oddly enough, Metal Slug 4 doesn't have this problem.  It seems that mslug, mslugx and 
mslug4 are all ok.  mslug2 and mslug3 are not.

What's changed between 2 and 3 but not in x and 4?

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