Hi �ric, On Thursday 31 October 2002 12:40 pm, you wrote:
> I don't have any RGB overlay, and YUV2 orvelays seem broken, so I set out > to improve YV12 support for xmame. Good idea - I'm afraid I've been neglecting this :) > * It adds a -yv12 switch to force yv12 overlays. > * It **hugely** improves the aspect of yv12 rendering, and, for 16bits > games, the speed of yv12 rendering. > * it adds support for -scale 2 in yv12 rendering (only -scale 2. It has > the effect of rendering perfect colors. Other values of -scale are > useless and unsupported.) Nice work :) > Note however that yv12 functions are still only in x11_window.c. Hacking > blit.h is way too complicated for me, I won't touch that thing. I'm not surprised :) Blit.h isn't actually quite as bad as it looks at first glance, but trying to add support for a *planar* mode (i.e. YV12) without breaking anything else would be a horrendous task :) All the best, -- Alastair M. Robinson Email: [EMAIL PROTECTED] Fairy Tale, n.: A horror story to prepare children for the newspapers. _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame
