Hi �ric,

On Thursday 31 October 2002 12:40 pm, you wrote:

> I don't have any RGB overlay, and YUV2 orvelays seem broken, so I set out
> to improve YV12 support for xmame.

Good idea - I'm afraid I've been neglecting this :)
 
> * It adds a -yv12 switch to force yv12 overlays.
> * It **hugely** improves the aspect of yv12 rendering, and, for 16bits
>   games, the speed of yv12 rendering.
> * it adds support for -scale 2 in yv12 rendering (only -scale 2. It has
>   the effect of rendering perfect colors. Other values of -scale are
>   useless and unsupported.)

Nice work :)

> Note however that yv12 functions are still only in x11_window.c. Hacking 
> blit.h is way too complicated for me, I won't touch that thing.

I'm not surprised :)  Blit.h isn't actually quite as bad as it looks at first 
glance, but trying to add support for a *planar* mode (i.e. YV12) without 
breaking anything else would be a horrendous task :)

All the best,
-- 
Alastair M. Robinson
Email: [EMAIL PROTECTED]

Fairy Tale, n.: A horror story to prepare children for the newspapers.

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