> Mandrake detected it as a generic USB mouse and loaded the modules for > it. I wasn't happy with this because Mandrake also took liberty to > change the symlink for /dev/mouse (which was pointing to /dev/psaux) > to point to /dev/usbmouse (which is of course, a symlink to > /dev/input/mouse)
Ugh. Both gpm and X support multiple mice perfectly, however the people who work at distros like Redhat and Mandrake don't seem to be aware of that, so getting multiple mice to work properly requires some work. See below for a reciepe. > The mouse doesn't really move to where the gun is pointing. But I think > this could also be something related the usbmouse drivers. You need to > set the X and Y resolution in the kernel config (maybe you can do this > from the command line, I don't know...). I was running at 800X600 and > the usb resolution was set for 1024 x 768. I'm not sure, but I think you can specify this resolution as a parameter to the hid mouse module. Look at the manpage for modprobe and the output of modinfo for this module (forgot the name). > Another problem I have to overcome is that the PS/2 mouse doesn't work > when the gun is plugged in, even though it is the "core" pointing > device. Has anyone had any luck getting both a USB and PS/2 mouse > working at the same time (I've only been able to get a PS/2 and a > serial trackball working at the same time) The best way to make both PS/2 and USB mice coexist in the same environment is to tell gpm to use them both and to enable its "repeater" redirection which sends the combined signal to the pipe /dev/gpmdata, then tell X to use this repeater as a PS/2 mouse. Last time I checked, Mandrake uses gpm, so check out the manpage to gpm and edit your bootscripts (manually!) to fix gpm's parameters. Then, edit your X config to use /dev/gpmdata only. If everything has been set up correctly, both mice should work correctly under both the console and X. NB. This also overcomes the silly limitation in the kernel's PS/2 mouse driver that won't allow it to be used by more than one program (ie. gpm and X). The USB mice don't suffer this problem. > Over all I think this gun works well. I was able to shoot my desktop > and open folders on it when I was able to hit them. I tried xmame, of > course, but I coulnd't set the fire button to the mouse button. But I > made do with hitting control while clicking the trigger. I made it to > the end of the first level of Operation Wolf (opwolf). AFAIK, you need to enable mouse support under xmame in order to use mouse buttons. Anyway, I wish you good luck making everything working correctly! Over and out. _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame
