Hi!

I didn't have time to read the entire mail list archives, but I discovered 
something that may point to why xmame.glx is crashing on some games.
Forgive me if this has been known and re-hashed a thousand times before:

It seems to have something to do with the screen rotation, which makes sense
because I saw this had been a topic of conversation on the .62 sources as 
well.


For instance: 
xmame.glx pacman   crashes after GL libraries are loaded
but
xmame.glx pacman -norotate   does NOT crash

I'd reckon all the games that work are 4x3 and all the ones that don't work 
are 3x4 aspect

for reference: I'm running XFree 4.2.0 w/ Geforce4 and NVidia 2880

hope this helps someone!
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Jeremy C Witt
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[EMAIL PROTECTED]
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Nokia Mobile Phones ([EMAIL PROTECTED])
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