Hi boys, i compiled xmame with svgalib support 'cause this output gives me the best performances on my system. But cannot force xmame.svgalib using the screen resolution i want, how can i do this? I play games that need just 400x300 resolution but xmame.svgalib keeps to use the large 640x480 (i cannot use scaling due to poor CPU capabilities). I've changed the svgalib configuration file with the modelines from XF86Config (and DGA mode 400x300 under X11 works quite fine...) but nothing changed. Can someone help me? i can't choose both screen resolution and color depth... Thank you in advance!
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