Hi boys, i compiled xmame with svgalib support 'cause this output gives me the best 
performances on my system. But cannot force xmame.svgalib using the screen 
resolution i want, how can i do this? I play games that need just 400x300 
resolution but xmame.svgalib keeps to use the large 640x480 (i cannot use scaling 
due to poor CPU capabilities). I've changed the svgalib configuration file with the 
modelines from XF86Config (and DGA mode 400x300 under X11 works quite fine...) but 
nothing changed.
Can someone help me? i can't choose both screen resolution and color depth...
Thank you in advance!







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