Has something changed with respect to contrast / gamma corrction since 0.68? All the games look as if the bightness is turned up to a (Spinal Tap) 11.
I think I'm running Xv, basically I just unpacked it, turned on Xv in the Makefile and let 'er rip. I haven't had a problem with Xv since the early beta Xv code.
I can send photos if needed.
thanks, -Kingsley
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Kingsley Turner,
(mailto: [EMAIL PROTECTED])
http://MadDogsBreakfast.com - Travel Tales: The good, bad, and down-right ugly
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