I have a notebook with a Rage Mobility which have a mach64 chipset that
does not support 32 bit mode (or at least, it makes X crash when
configured with a 32 bit display).
Is it possible to "downgrade" the number of color (hence the number of
bits used to code colors) used by a game that need a 32 bit display in
order to make it works on a 16 bit display ?
for example in using a table of correpondance between real and available
colors ?

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