I have a notebook with a Rage Mobility which have a mach64 chipset that does not support 32 bit mode (or at least, it makes X crash when configured with a 32 bit display). Is it possible to "downgrade" the number of color (hence the number of bits used to code colors) used by a game that need a 32 bit display in order to make it works on a 16 bit display ? for example in using a table of correpondance between real and available colors ?
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