On 2004-10-08 18:19 +0200, Eric Deveaud wrote: > On Fri, 8 Oct 2004, Andre Majorel wrote: > > > On 2004-10-08 17:00 +0200, Eric Deveaud wrote: > > > > > is there any of you that have a good C hashing function for the games > > > names > > > > Not for game names specifically but if I were you, I'd start by > > looking at what Perl uses. > > I'm lurking the perl and python hash code.. > but I wanted a dedicated hash func, in order to minimize the collision > and space occupancy. > more precisely I just want to has the parent names
If you still haven't found what you're looking for, try a web search for "perfect hash". Some software to generate perfect hash functions : http://www.amk.ca/python/code/perfect-hash http://www.gnu.org/software/gperf/ -- André Majorel <[EMAIL PROTECTED]> http://www.teaser.fr/~amajorel/ _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame