On Thu, 2010-12-02 at 09:40 -0800, James Jones wrote: > As I mentioned early on, I really want to get the fence sync work in server > 1.10. The server code was reviewed by Adam Jackson (thanks for sifting > through all that) and various nvidians, but I still haven't received any > external official reviewed-by for the proto updates it relies on, or for the > lib > code to exercise it. I've CC'd the suggested reviewers on the latest > versions > of the patches and here: > > -Alan and Adam, because you provided some early feedback on the proto specs > but never responded to my updates based on said feedback. > > -Keith, because you're the maintainer of the damage subsystem, and there are > some minor changes to the damage proto and lib. > > If these remaining pieces get reviewed, I can send out pull requests for > everything immediately. I've had this code out for review in some form for > about 3 months now, so it'd be pretty disappointing if it had to sit around > waiting for another release cycle.
Hey, is there a good big picture overview of this somewhere? As a compositing manager maintainer (Mutter, the GNOME 3 compositing manager), I'm wondering what it means for me. There's already a lot of magic voodoo dances around both Damage and Texture-From-Pixmap, what extra incantations does this add to the picture? - Owen (I can understand each individual step of the magic voodoo dance, but when I go away from the individual problems and come back 6 months later, I have to work it all out again. And there's a strong sense that only particular code paths that actually are in use are tested and anything else probably doesn't work, at least on some drivers.) _______________________________________________ xorg-devel@lists.x.org: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel