On Thu, Oct 3, 2013 at 4:15 AM, Chris Wilson <ch...@chris-wilson.co.uk> wrote: > On Thu, Oct 03, 2013 at 04:09:32AM -0500, Felipe Contreras wrote: >> On Thu, Oct 3, 2013 at 3:17 AM, Chris Wilson <ch...@chris-wilson.co.uk> >> wrote: >> > That will hopefully catch which path is consuming too much time >> >> This is what I got: >> >> restarting timeout[2] (14, 0, 0) >> restarting timeout[0] (16, 0, 0) >> restarting timeout[0] (16, 0, 0) >> restarting timeout[2] (14, 0, 0) >> restarting timeout[1] (15, 0, 0) >> restarting timeout[0] (16, 0, 0) >> restarting timeout[0] (16, 0, 0) >> restarting timeout[1] (15, 0, 0) >> restarting timeout[1] (15, 0, 0) >> restarting timeout[-1] (17, 0, 0) > > Suspiciously like we block for an entire vrefresh to submit one batch. > Hmm, do you mind sending me your complete Xorg.0.log?
Here you go. BTW, the game is free to play, you just need Steam. -- Felipe Contreras
Xorg.0.log
Description: Binary data
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