On Mon, 2013-11-18 at 13:38 -0800, Ian Romanick wrote: > On 11/17/2013 12:01 AM, Keith Packard wrote: > > Adding _X_HIDDEN doesn't actually maange to hide these functions as > > the compiler refuses to change the visibility from what was declared > > in gl.h > > > > Signed-off-by: Keith Packard <kei...@keithp.com> > > --- > > glx/glxstubs.c | 2 +- > > 1 file changed, 1 insertion(+), 1 deletion(-) > > > > diff --git a/glx/glxstubs.c b/glx/glxstubs.c > > index 69bc004..99f1cba 100644 > > --- a/glx/glxstubs.c > > +++ b/glx/glxstubs.c > > @@ -34,7 +34,7 @@ > > #include "glxserver.h" > > > > #define thunk(name, type, call_args, ...) \ > > - _X_HIDDEN void name(__VA_ARGS__) { \ > > + GLAPI void APIENTRY name(__VA_ARGS__) { \ > > static type proc; \ > > if (!proc) proc = __glGetProcAddress(#name); \ > > proc call_args; \ > > > > Yeah.... this can't work reliably and is generally yucky. I'm curious > why Adam didn't just use the GLEW trick of having a #define glFoo that > calls through a function pointer _glewFoo. I think Waffle does > something similar... but is much more clever than GLEW by avoiding the > need for a glewInit function.
Because I didn't think I'd need to. - ajax _______________________________________________ xorg-devel@lists.x.org: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel